Hey guys. After realising that Samurai couldn't cope with high Atk monsters and that they struggled without consistently getting Grandmaster I decided to try a new build of Samurai and it' working great.
[3] Great Shogun Shien
[3] Grandmaster Of The Six Samurai
[3] Six Samurai Zanji
[2] Six Samurai Irou
[2] Six Samurai Yaichi
[1] Six Samurai Nisashi
[2] Hand Of The Six Samurai
[1] Spirit Of The Six Samurai
[1] Enishi Shien's Chancellor
[3] Solidarity
[3] Six Samurai United
[3] Gateway Of The Six
[2] Book Of Moon
[1] Reinforcement Of The Army
[1] Mystical Space Typhoon
[1] Heavy Storm
[3] Reckless Greed
[2] Bottomless Trap Hole
[1] Call Of The Haunted
[1] Solemn Judgment
[1] Torrential Tribute
[1] Mirror Force
So basically this build usually gets an ok starting hand and thenthe 6th card makes it amazing similiar to how Lightsworn did it last format. This deck has lots of outs and can consistently beat down the opponent. At the moment my worry is that Book Of Moon isn't all that great except against Blackwing so I may drop them for 1 copy of My Body As A Shield and either a Reasoning or a Giant Trunade.
Either way I'll post about the results later on in my blog but for now this is just a short update on my deck.
Your Friend In Yu-Gi-Oh
HuntikYugiohFan
Friday, 9 April 2010
Thursday, 8 April 2010
Three Samurai's. Kinda Funny How People Call It Six And They Only Play Three
Hey guys I am officially off for Easter now and can continue blogging. Sorry about not posting once again. More and more things are coming up and I am just never finding time to sit down think of a topic and make an interesting blog post. Either way today's post is about my Six Samurai Deck.
Monsters: 18
[3] Grandmaster Of The Six Samurai
[3] Six Samurai - Zanji
[2] Six Samurai - Irou
[2] Six Samurai - Yaichi
[2] Hand Of The Six Samurai
[2] Spirit Of The Six Samurai
[2] Great Shogun Shien
[2] Cyber Dragon
[14] Spells
[3] Book Of Moon
[3] Six Samurai United
[3] Gateway Of The Six
[1] Reinforcement Of The Army
[1] Mystical Space Typhoon
[1] My Body As A Shield
[1] Brain Control
[1] Heavy Storm
Traps: 9
[3] Dimensional Prison
[2] Bottomless Trap Hole
[1] Call Of The Haunted
[1] Solemn Judgment
[1] Torrential Tribute
[1] Mirror Force
Side Deck: 15
[2] Trap Hole
[2] Dust Tornado
[2] Starlight Road
[2] Pulling The Rug
[2] Mirror Of Oaths
[2] Nobleman Of Crossou
[1] Great Shogun Shien
[1] Six Samurai - Kamon
[1] Six Samurai - Irou
Extra Deck: 15
[2] Chimeratech Fortress Dragon
[13] Other Synchro Monsters
Ok so this is the new Samurai Build I made for this format. Basically this format is really good at the moment. There are chances for every deck to win from Synchro Cat to even Fortune Lady's. So why did I choose Six Samurai ?
I chose Samurai as they do the 3 things in yugioh that make a good competetive deck.
1] Thin the deck or draw - This deck does both with Gateway and Six Samurai United
2] Special Summon - Does this conistently and easily
3] Change pace very quickly - This deck can do that with a simple summon or draw.
Ok so the basics of the deck are simple. You summon monster's gaining advantage through Gateway of The Six and Six Samurai United. You then use the Samurai effects to gain more advantage and then push for damage.
My build is a little more conservative. Playing 3 Dimensional Prison over the commonly played 3 Reckless Greed and not playing a 3rd Great Shogun Shien. I don't play Enishi, Shien's Chancellor either as I feel he is not needed.
The side deck is designed to give you a better matchup against the more commonly played decks and to counter other people's side deck options.
Either way at the moment this has been testing very well and has beaten decks that my Gadgets usually struggled to over come so we will see if I main this over my Gadgets in the next few days.
Your Friend In Yu-Gi-Oh
HuntikYugiohFan
Monsters: 18
[3] Grandmaster Of The Six Samurai
[3] Six Samurai - Zanji
[2] Six Samurai - Irou
[2] Six Samurai - Yaichi
[2] Hand Of The Six Samurai
[2] Spirit Of The Six Samurai
[2] Great Shogun Shien
[2] Cyber Dragon
[14] Spells
[3] Book Of Moon
[3] Six Samurai United
[3] Gateway Of The Six
[1] Reinforcement Of The Army
[1] Mystical Space Typhoon
[1] My Body As A Shield
[1] Brain Control
[1] Heavy Storm
Traps: 9
[3] Dimensional Prison
[2] Bottomless Trap Hole
[1] Call Of The Haunted
[1] Solemn Judgment
[1] Torrential Tribute
[1] Mirror Force
Side Deck: 15
[2] Trap Hole
[2] Dust Tornado
[2] Starlight Road
[2] Pulling The Rug
[2] Mirror Of Oaths
[2] Nobleman Of Crossou
[1] Great Shogun Shien
[1] Six Samurai - Kamon
[1] Six Samurai - Irou
Extra Deck: 15
[2] Chimeratech Fortress Dragon
[13] Other Synchro Monsters
Ok so this is the new Samurai Build I made for this format. Basically this format is really good at the moment. There are chances for every deck to win from Synchro Cat to even Fortune Lady's. So why did I choose Six Samurai ?
I chose Samurai as they do the 3 things in yugioh that make a good competetive deck.
1] Thin the deck or draw - This deck does both with Gateway and Six Samurai United
2] Special Summon - Does this conistently and easily
3] Change pace very quickly - This deck can do that with a simple summon or draw.
Ok so the basics of the deck are simple. You summon monster's gaining advantage through Gateway of The Six and Six Samurai United. You then use the Samurai effects to gain more advantage and then push for damage.
My build is a little more conservative. Playing 3 Dimensional Prison over the commonly played 3 Reckless Greed and not playing a 3rd Great Shogun Shien. I don't play Enishi, Shien's Chancellor either as I feel he is not needed.
The side deck is designed to give you a better matchup against the more commonly played decks and to counter other people's side deck options.
Either way at the moment this has been testing very well and has beaten decks that my Gadgets usually struggled to over come so we will see if I main this over my Gadgets in the next few days.
Your Friend In Yu-Gi-Oh
HuntikYugiohFan
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